But with everyone using cards that hide their true identities, the game becomes a twisted web of alliances and betrayals.
And remember, only the original owner of the special cards can use their powers. Even if someone steals them, they can't invoke their abilities unless they're the rightful owner. Each card has the potential to shift the game entirely.
As the night falls, the tension becomes palpable. Who will survive? Who will thrive? And who will be buried in the chaos of this game?
The 4 Power Cards—they hold the keys to survival, but they come with their own risks. Only those with the right cards can unlock their true potential, but how you use them can either make or break your game. Each card represents a different kind of strategy, and only the most cunning will know when and how to use them.
The SKIP card allows the holder to skip their respective game for 20 minutes. Within this window. It's a brief moment of peace in an otherwise chaotic game, a chance to take a breath when you need it most. But the power of the SKIP isn't entirely yours to control—others can still intervene, they can also skip their chances in the given 20 minutes.It's a card that can protect you, but only if you use it wisely.
Then there's the WILD (+4) card. This card grants a bold and rare power: the ability to skip 4 full nights, locking you out of the game's nightly actions while granting you complete safety. Four nights of reprieve from the chaos around you, four nights where you're untouchable. But with this protection comes a cost—you become unable to act or influence the game during these days, leaving you to watch the others vote without you. The question is, when do you use it? Timing is everything, and the right moment could change everything.
The DRAW TWO card is a gamble, offering the chance to skip 2 nights, giving you time to lay low and avoid the game's violence. It's a card that allows you to withdraw when things get too heated, but there's no guarantee that the next phase will treat you kindly. You may lose valuable time, and when you return to the game, will you have allies left to help you? Or will you be left in the dust, vulnerable and alone?
Finally, the REVERSE card. This one is truly game-changing. It allows the holder to reverse a person's life, essentially undoing someone's elimination or saving them from a fatal strike. But it comes with a catch: it can only be used once, and never on yourself. So choose wisely — one life, one chance, one irreversible decision.
These are the rules you need to remember — for now.
The game is open for exploration, strategy, and survival... as long as you don't cross the lines that should never be crossed.
Good luck to all players.
Play smart. Play hard. And may the odds stay in your favor.
This is Raymond, your host for the season — signing off.
My heart starts pounding — loud and heavy — thumping against my chest like a drumroll before disaster. I swear, if the room went silent for just a second, they'd all hear it. Every beat screaming that something's off.
This isn't just a game — it's chaos dressed up as rules.
UNO: The Last Stand.
Sounds playful, right? But here, it's anything but.
You're handed just one card. One stupid card.
And you're expected to magically match the number or the color of the pile — or else? You pay. You gamble your survival away.
And if you can't pay, you're done.
Seriously, what kind of twisted logic is this?
Is this supposed to test my skill? My instincts? My strategy?
Or is it just testing how lucky — or unlucky — I am?
Because I'll tell you this — skill can be trained.
But luck?
Luck doesn't give a damn about your plans.
And suddenly, surrounded by 41 others with the same desperate look in their eyes, it hits me:
This game doesn't care who you are.
It only cares how far you're willing to go to stay in it.
And if I end up as a civilian, I'll need to hide — so well ,that the mafia doesn't find me in a single freakin' night.
Twelve hours.
Twelve long, haunting, pressure-filled hours.
Are you kidding me?!
How the hell do you survive that? But wait... what if I'm not a civilian?
What if I... become the mafia?
Oh. My. God.
Just the thought of it sends a chill crawling down my spine.
I already have blood on my hands.
I've seen too much.
I've done too much.
Do I really want more?
No—
Yes—
I don't even know anymore.
Please, Jesus, if you're listening—
Help me.
Just this once.
Because I need to pass this.
I have to.
This isn't just about survival anymore.
It's about truth.
It's about finally finding out what happened to my parents.
And if that truth demands a price... even if that price is another life...
Then maybe...
Maybe I'll pay it.
YOU ARE READING
Enchanted University of Magemenos
RomanceAlysa is about to turn 19, and with that comes her chance to step into the Enchanted University of Magemenos. But there's a catch: humans don't usually get called to this university. What makes Alysa so special? You'll have to read on to find out. T...
