OC Powers + Explanations

17 1 7
                                    

Why not I'm bored-

Also here's a quick thing:

Don't steal any of these powers or OCs. I'm proud of my creations and if someone stole them I'd be beyond pissed. Also- don't rip off any of my OC species, okay? Don't take the concept of, let's say, Mystics, then slap a different name on it and say "LoOk HeRe'S mY oRiGinAL sPeCiEs". It makes me feel and probably look unoriginal and I already have enough insecurities and stress.

If you want to make your OC a Mystic or another original species of mine, then just do a thing called a s k i n g. Is typing "Hey can I make a Mystic OC" really too much? Like please- ask me first!

Anyway, on to the powers/OCs.

=-=-=-=

The Panthras:

Wyetta Panthra. Power: Sleep.

Wyetta, on command, is able to make her target fall asleep in seconds, as well as herself. This isn't much of a major power, but it does come in handy if she's outnumbered in a fight. There are no known side effects.

/

John Panthra. Power: Shadow Monsters.

John is able to materialize shadow people at will, and can create up to 30 of them at a time. Each feel like they're made of solid matter, and can wield weapons (commonly spawn with spears, swords, or sabers). When he wants, with a simple hand gesture, he can make them disappear. He's also able to look through the eyes of a Shadow on command, able to see what they're seeing, and teleport via Shadows.

If he overuses his power, he'll be blind for a maximum of 5 minutes and unable to use his ability.

/

Cristoff Panthra. Power: Psychic, Fortune-Telling, and Prophecy.

Cristoff is able to see into future events, such as a huge battle, but only for around 6 minutes before he has to halt his ability. He's able to receive prophecies in his dreams, and only in his dreams, as well as read minds, and see how someone will die, including himself.

He can't tell anyone their fate, and if he watches someone's death for too long (for example, Midnight's: shot or stabbed), he'll start getting the same wounds they were inflicted with. Those wounds will heal the faster he shuts off his ability. The only thing he is able to tell is a prophecy, but he often chooses not to. This power often gives him a lot of stress and depression, especially when reading minds, so he tends to hide it and never uses it, pretending to be normal.

/

Delmira Panthra. Power: Super-strength, Prediction.

Delmira is capable of telling an enemy's next move, seconds before they swing. This is extremely helpful, since she's a boxer. Her super-strength is pretty self-explanatory; she can lift up to 2,000 pounds, run almost as fast as Midnight, and jump about two rooftops at a time.

There are no known side effects except headaches to both powers.

/

Baxter Panthra. Power: Dark Blades.

Baxter, at will, can manipulate the darkness/shadows around him into blade-like forms, which are able to cut through bone. He can summon up to 10-15 blades at a time, each blade taking a little bit of his blood in order to feel completely solid. Think of Vlad King from My Hero. His Quirk is hardening his blood. That's sort of the situation with the blades taking his blood in order to be solid.

OC Forms/Art Book 4!Where stories live. Discover now