Quirk: Aero
Quirk Type: Emitter
Quirk Class: Air
Ability - The user has powerful manipulation over wind. The user can absorb the air around them before creating large blasts of wind. The user can deflect all approaching projectiles, send other people flying. Their air can also make them fly and jump high as well as break concrete wall.
Combat Range: Close and Long
Disadvantage/s: - The more air the user brings towards themselves, the dizzier they get and they start acting like they are on some type of high.
- The user has little control over their quirks power, always at the same volume of intensely high power.
Special Moves: Drill Dash - The user flies forward at insane speeds with air swirling around them and moving everything that is near them a great distance away. Also having enough power to rip up the ground and break through walls.
Hero/Villain Name ideas: Aeroes, Athena, Soaring
My Input (not necessary): This quirk is just incredibly powerful, just meant to be a strong quirk and some jerk will probably have it.
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Future Quirk Concepts (2)
FanfictionSecond book on this topic. Just some ideas that can be infused with the would of My Hero Academia. No need to credit as a lot of ideas are no longer original.