Two-Dimensional

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Quirk: Two-Dimensional

Quirk Type: Transformation

Quirk Class: Body Morph

Ability - The user can flatten themselves. They can flatten their body in any direction they wish, making some areas flat in a different pose as long as a 3D part of the person is connecting them. (So a head can be lengthways facing north and body can lengthways facing east). The user can also fold themselves, other then entertainment purposes it has little use other then creating a sharp point or having then become an airplane. (Think Origami). Additionally, a side effect with this quirk makes it so when the user transforms, they have a sudden burst of speed. With this speed they can avoid large attacks by puffing themselves away, this is done if the flat side is facing the direction the use wants to go. This allows the user to unexpectedly approach with an attack and throw an enemy around in unique ways. Balance is not an issue with this quirk.

Combat Range: Close and None

Disadvantage/s: - The user experiences large pain if they are hit in the side while flat.
- While balance isn't an issue, air resistance makes movement difficult while moving.

Special Moves: Plane - The user folds themselves into a paper plane and glides.
Windmill - The users signature throw. With the boost in speed they get when a large portion of themselves becomes flat, they can spin themselves and others in circles mid air before slamming them on the ground.

Hero/Villain Name ideas: 2D, Papercut, Artist

My Input (not necessary): This is a wacky hero school student quirk. It could be hero course, it might not be, but I thought it would be interesting if there was actual combat ability with this quirk.

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