Quirk: Wave
Quirk Type: Emitter
Quirk Class: Liquid and Earth
Ability - The user activates their quirk through their feet. When the bottom of both of the users feet are touching a surface, the user can deform its structure. The Structure rises and spreads from the point of the user like a wave at a beach, the surrounding circle from where the user stood. The user can choose to use their quirk in two ways. One is for the wave to start out small but rise in height on the distance it travels, or for it to start at a set height and remain at that height the entire distance it travels. The height only being 5ft at max. The wave power uses the users stamina and the speed it moves depends on that, the user can also make the waves come out quickly in rapid succession to create difficult terrain. This quirk is stopped when when part of the wave hits a solid wall or the wave travels 600 metres at maximum which depends on the power the user put into it.
Combat Range: Long
Disadvantage/s: - The user can only activate their quirk if they are stationary. They also can't wear footwear.
- It drains the user if they use their quirk, making them sloppy if people get in close range. The user also gets pins and needles in their feet when they use their quirk.
Special Moves: Wild Tides - The user activates their quirk and creates a large wave to surround them. It slow so the user can jump around and press their feet on it. They do it multiple times and create waves varying in power to make it harder for people to traverse. This can cause people to fall and get swept by the moving ground, hitting their head or being crushed against a wall.
Obstacle Wall - The user rapidly makes walls at five feet hire at people wishing to approach them. This makes it hard for people to get in close as they may make a mistake. The user also will change the height of walls and the timing to make it harder for others to get in close.
Hero/Villain Name ideas: Construct, Blockall, Tally
My Input (not necessary): This is more of a support quirk. Many people can fight against this quirk, especially if they have acrobatic ability. It doesn't have good attacking power and its defensive ability is specific. But with coordination, villains mainly can use this quirk greatly.
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Future Quirk Concepts (2)
Hayran KurguSecond book on this topic. Just some ideas that can be infused with the would of My Hero Academia. No need to credit as a lot of ideas are no longer original.