Electric Wire

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Quirk: Electric Wire

Quirk Type: Emitter

Quirk Class: Electric and Metal

Ability - The user can charge metal objects with electricity. However even when other people touch them, they are not shock. The user activates the electric charge when they snap their fingers. However the user needs to electric objects for the quirk to work. The user can mentally link the metal objects they charge with electricity because when the user snaps their fingers, a line of electricity connects the two with electricity. The user can connect multiple objects together, causing more electrical lines, but they are weaker if an object is emitting more. The set amount an electric line has is 40 volts. The user has resistance to electrical attacks. Since the voltage is low, they can walk through multiple lines of electricity that they created unharmed.

Combat Range: None and Medium

Disadvantage/s: - The user needs metal objects to activate their quirk and have them far from each other to be effective.

- The users quirk resistance can 'misfire' and a poor reaction can cause the user to seize and yell in pain before going unconscious from their quirk.

- The electricity only lasts for a minute.

Special Moves: Electric Web - The user puts a metal object in the centre and several others are around it. A large web of electricity makes it impossible for others to pass. A set up likes this is the most powerful use of the users quirk.

Hero/Villain Name ideas: Wire, Trip, Buzzkill

My Input (not necessary): I think I made a quirk similar to this but I don't care. I picture the user of this quirk to be covered in piercings. Like a thug and take them out as their electrical object.

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