Chapter 215: Gear Rarity

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In terms of the items that we could craft these items were all tiered at [fantasy] class. [fantasy] Class items were typically dropped in Dungeons and could be crafted from Dungeon Boss cores, or Field Boss cores.

Within the game all equipment, weapons, armor, accessories are defined by their rarity.

There are seven rarity types - technically there are ten. The rarity types are: [common], [uncommon], [rare], [fantasy], [fabled], [legend] [legendary/mythic/esoteric], and [ancient]

The rarity of these weapons corresponds to the seven levels of proficiency and the seven qualities. How players acquire rarer equipment depends on the content players engage with.

[Common] through [rare] tier equipment is dropped from «mobs», found in chests, as rewards for «quests», or are crafted.

[Fantasy] tier equipment is crafted from bosses, found in chests, are rewards in «PvP», or are «quest» rewards.

[fabled] tier equipment is the same as [fantasy] tier with the exception that they are usually crafted from main story or optional bosses.

[Legend] tier equipment is divided into three groups: [legendary], [mythic], and [esoteric]. [Legendary] are rewards from «PvP» matches. [Mythic] is made from [cores] found in «raids». Lastly, [esoteric] is made from rare blueprints can buy or receive as rewards.

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