I was thinking of a more extreme quirk similar to both Tetsutetsu and Kirishima; thus this quirk was created.
On a side note, I think both Kirishima and Tetsutetsu would be 100% friends with the user. So, they need to make a club and get the jackets ready.
Quirk: Human Monolith
Type: Mutation / Transformation / Emitter (Hybrid)
Description:
Human Monolith transforms the user’s entire body into a living fortress — a semi-sentient crystalline armor that grants absolute physical defense, adaptive density manipulation, and dynamic energy absorption.
When activated, the user’s skin and musculature crystallize into dark purple plating veined with glowing crimson energy channels. These red veins act as living conduits — pulsing brighter as the user absorbs kinetic, thermal and other elemental energies. When fully armored, their every step emits a deep clink–clink resonance, signaling that the Monolith has awakened. During activation or transformation phases the armor emits a low, resonant hum similar to vibrating crystal glass.
This form renders the user impervious to nearly all physical and elemental forces — from explosions to plasma, from freezing to radiation. However, the transformation severs sensory input: no pain, no temperature, no tactile feeling. The user becomes a silent, immovable sentinel — guided only by sight, smell, and hearing.
The armor drains stamina proportionally to its duration, density, and intensity. To sustain or reinforce itself, the user must absorb external energy through the crystalline shell, converting it into stamina or structural reinforcement for continued defense.
Abilities:
1. Density Control
The user can alter their molecular density at will, enabling fluid shifts between lightness and mass:
Featherweight Mode — Reduces density to near-zero, allowing swift movement, silent gliding, or reduced fall impact. Perfect for quick escapes, aerial maneuvers, or rescue infiltration.
Monolith Mode — Increases density to extreme levels, making the user immovable and able to withstand catastrophic impacts. At full mass, they can anchor themselves against quakes, explosions, or super-strength attacks.
Density Recalibration — Enables micro-adjustments in density across the body in real time, letting the user shift instantly between agile (low-density) and defensive (high-density) states mid-battle.
Partial Density — The user can independently adjust the density of specific body parts (e.g., dense torso for protection, light legs for mobility), creating a balance between speed and endurance.
2. Energy Absorption & Redistribution
Every attack fuels the Monolith.
Absorption Veins: Red channels glow brighter as the user absorbs kinetic or elemental energy. Fully charged veins radiate a scarlet luminescence.
Meridian System: A network of specialized energy pathways runs throughout the body, channeling absorbed energy directly into the Three Dantians — the user’s internal energy cores. These meridians also allow precise redirection of energy into any body part, reinforcing organs or limbs as needed.
Stamina Conversion: Converts absorbed energy into physical stamina, offsetting fatigue.
Armor Reinforcement: Surplus energy strengthens crystal density, temporarily increasing durability.

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BNHA Quirks/Some Prompts
FanfictionThese are some random quirk ideas that you can use in your writing or to spark your own version! I may include the occasional one shot ideas too. Also if anyone uses the quirks or oneshot ideas to write something, then PLEASE FOR THE LOVE OF ULTRA...