I
The room was white. There were white walls, a white ceiling and even a patchwork of white ceramic tiles slotted into place next to one another to line the floor of the miserable hospital room.
Within seconds after waking up, Aster's thoughts registered what exactly the quiet hum and beeping of machines around him meant. As if blood had began to drip from the ceiling, splotches of the thick red colour began to spread across his mattress and coat his vision in a flood of furious emotion.
It was red with the anger of a boy who'd been dragged back to health in a display that so clearly ignored his desire to die. It was red with hatred; a passionate loathing directed equally to the Games and himself, and it was red with the emotion of all the blood on his hands now that he had found the audacity to continue breathing. More than that, a raw pain crept up each of his limbs and made its way to his head, delivering him the memory of a violent fall and making him relive the feeling of each of his bones shattering against jagged boulders intended to kill him. The pain was red, too.
Unable to move a muscle, his eyes scanned the room for any clue of what was going on. Eventually, he acknowledged the terrible elephant in the room that his life meant their death, even though he had always intended it to be the other way around. Paralysed by fear, only his eyes could flit around the room wildly as the panic began to rise up in his chest and pound through his weeping veins when he realised that the deed had likely already been done.
Without warning, a spark of fury ignited behind his eyes and his open resentment of himself for the simple act of living sent adrenaline pulsing through his veins. Gagging against the volume of medication racing their way through his system, he forced his broken limbs to bend to his will and carry him from his bed to the desk by the window. Filled with hatred and loathing, he swiped his hand across the surface and hurled the elaborate crystal vase at the head of an alarmed Avox waiting on him from the corner.
The servant quickly fled the room as Aster took up an almighty wail declaring how passionately he did not want his life. He wanted to die - he had died! He had thrown himself from a building and found himself finally at peace knowing he'd made the right choice. He had finally chosen to do the right thing and despite it all, the heat of his promised sins had melted the angel wings straight from his back and plummeted him back into hell.
An alarm began to blare in the corridor outside of his cell, but he paid it no attention. Upon hearing the sound of approaching peacekeepers' footsteps, he bolted to the marble door and scrambled to find a phantom lock, hoping to keep them out long enough for him to be dead when they found him.
Unable to find such an amenity, he forced a bandaged arm against the door and brought it down on the surface with enough force to cause a spiral of red to blossom through the layers of gauze. Enjoying his own self-inflicted punishment, he began to slam his whole body against the door until the feeling of his bones shattering even further beyond repair was enough to drown out the pain of his unrelenting guilt.
Eventually, he succumbed to the pain and slid to the floor next to the shattered vase, his own blood mixing with the water to form a sickly pink puddle too shallow to drown him. When the doctors finally sedated him, he was still looking at the remains of the flowers.
The daisies weren't white anymore.
II
Time came to him in snapshots after that; most details he chose to ignore as they melded together in a string of meaningless events. Some, however, he could remember as vividly as the day they happened, even if he didn't want to.
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Writer Games | Death Wish & 51
AventuraWriter Games: Death Wish: last updated July 26 2015 Writer Games: 51: last updated December 5 2015