Chapter 163: Trust

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A/N: Thank you guys for 40k!
Clementine's POV
You, AJ, and Tenn make it over to a small cave entrance.

AJ turns around and sees the walkers approaching.

AJ: Clem, monsters. We need to move!

AJ turns back around.

You look through the small cave entrance.

Clem: We'll have to squeeze through there.

Tenn: We don't know where it goes...

You turn around.

Clem: Well, we do know there's walkers in the other direction.

Tenn: But--

AJ: Move it, dummy! He says, running through the entrance.

Tenn goes inside the cave. You look back at the walkers to see them getting closer.

You squeeze through the entrance to make it to the dark cave.

Clem: We're safe, but not for long...

You look behind you and see that the walkers aren't making it through. You look forward.

Clem: Damn it, it's so dark in here.

AJ turns around.

AJ: This sucks.

You sigh.

Clem: I'll figure something out.

You walk up to the cave wall and your foot hits something. You look down to see some flint. You pick it up and you strike your knife against it, making a spark.

Clem: Perfect! Flint.

You put the flint away and you turn around.

Clem: I need something to burn.

The growls of the walkers get louder. You walk over to the entrance to see the walkers trying to get inside the cave.

You walk around by the stream and you see a crystal on the ground. You pick it up.

Clem: Might look nice in our room. Just have to get home first. You say, turning around and putting the crystal away.

You walk around and you see a walker corpse on the ground. You get on one knee.

Clem: Hm.

You rip off a piece of the walker's clothing.

Clem: Can't burn this without something to hold it up.

You turn around to see a Disco Broccoli you on the ground.

You pick it up.

Clem: Another one. Hm. Gotta get home before AJ can play with it. You say, standing up, turning around, and putting the toy away.

You walk around and up to a stream to see a few pieces of firewood on the ground. You get on one knee to see if you can use it.

Clem: Damn it. It's all too wet to burn.

You look right next to the piece of wood and see a stick. You pick it up.

Clem: Okay.

You create a torch and you stick it into the ground. You strike your knife against the flint on the cloth, making the torch light up.

Clem: Alright. Okay. Good.

You grab the torch and you stand up. With the torch, you're able to see another cave entrance on the other side of cave. But you're blocked by the stream, due to its fast current.

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