Energy

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Quirk: Energy

Quirk Type: Emitter

Quirk Class: Strength Enhancement

Ability - The user has an internal source of energy they can use. It works like a battery system and recovers with rest, like stamina. The quirk makes the user's strength, speed and durability increase equivalent to how much energy they are using up. Small amounts aren't really visible but if they user wants to go over 15%, they will emit a soft orange glow. That glow becomes even brighter the more energy the user is using. The user can also produce small beams of energy that glow orange but that requires a lot of energy use to use.

Combat Range: Contact and Close

Disadvantage: - The use of the quirk takes away the users stamina, meaning they become tired quicker the more of their quirk they use. 

- If the overuse of the quirk results in the user passing out, typically they'll be asleep for more then a day but can be woken up. If they are, they'll have a really bad migraine. They'll still have a migraine after waking up regularly but it won't be nearly as bad.

Special Moves: Vital Laser - The user concentrates their energy into a beam from their quirk. The beam is about 4 centimetres in radius. It's like a blunt punch that is extremely powerful and can make someone fly across the room.

Hero/Villain Names: Wu Kong, Uprisor, Swift 

My Input(Not Necessary): The person with this quirk would get the most value in quick bursts. A fight ending move to quickly dodging and landing a hit. But this quirk also provides great durability, like the user can shrug off all kinds of hits a lot easier when hit while their quirk is active. They'd also have insane pain tolerance when their quirk is active, like adrenaline.

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