Finger Guns

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Quirk: Finger Guns

Quirk Type: Emitter

Quirk Class: Air

Ability - The user can shape their hands in various symbols to fire a highly concentrated ball of air that can do the same things as a gun. Depending on the hand shape the weapon can be a pistol, shotgun, sniper and a bb gun. When fired it is silent. The ball can be fired almost instantly as it forms almost instantly. The user can also hold the air to make a shield, attacks will rebound off of it like a reflector. However it can not be shot like a bullet as it will just be dispersed on release.

Combat Range: Long

Disadvantage: - If the user has tied hands they can't make the symbols needed they can't use their quirk.

-If the air is thin then the air bullet will become less effective.

-The user will feel some recoil depending on the symbol weapon they are using but it is far less then the regular weapon and may even be able to be an advantage.

-Shooting will cause blisters and skin to peel on the users hands. (strong gloves easily fixes it).

Special Moves: Rebound-The user holds in the air instead of firing it. Allowing it to increase in size to act as some sought of shield. Attacks will rebound off of the shield. The shield is a sphere and can increase to just a bit taller than the user. Once shot the shield will just disperse into air.

Hero/Villain Names: Sheriff, Showdown, duel, Bandit, Rider.

My Input (Not necessary): The user figures out how symbol their hands to create different types of 'guns.' These can be a shotgun that knocks the user back or snipers that are incredibly powerful but will hurt the user's fingers and arms. They'd get good at rapid firing and probably get support items like metal gloves and heat vision goggles.

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