Dagger

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Quirk: Dagger

Quirk Type: Transformation

Quirk Class: Metal and Body Morph

Ability - The user can turn their nails into aluminum. These nails become a 1cm cubed pointed box. The user can fire these nails out at 50 kilometres an our and after 100 metre from the user, can have the nail bend ninety degrees. The user can also create branches of other nails from pre-existing ones but only four per pre-existing nail. These nails are sharp and powerful enough to indent themselves into concrete. The user can pin someone in place and push themselves with their quirk for extra mobility. 

Combat Range: Close and Long

Disadvantage: - Not much is an inherent weakness to this quirk, but retracting the dagger's is when the user is at their weakness. Retracting the daggers is 15 metres per second so at 100 metres to fully retract the dagger nail takes over 6 seconds. If there are bends in the dagger, it takes an extra second. Once the user decides to retract their daggers, they can't stop until they are fully retracted. 

Special Moves: Metal cage - The user puts their quirk in overdrive. Pushing themselves up from the ground and makes as much dagger nails as possible to completely cover the surrounding area. This will trap opponents while keeping the user safe.

Hero/Villain Names: Slice, Blade Break, Scrape

My Input(Not Necessary): This quirk is quite strong because of how fast it allows the user to move and it's relative difficulty to both break and dodge. A strange aspect I want to say is that this quirk performs well at both close and long range but struggles in the middle.

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