Idea 949: Medical Eye

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Quirk: Medical Eye

Emitter

Description:

Users eyes turn golden.
When activated, the user can see the targets injuries light up in blue.
If treatment is impossible, then it will light up red.
Thinking of the correct issue will cause the light to go white.
Thinking of the wrong issue will cause it to turn purple.
Once the issue has been defined, thinking of the correct treatment causes the light to turn yellow.
The wrong treatment will turn the light green.

Drawbacks:

Light is based on users understanding, and whether or not they can treat it through any means available in the world.

Extra Notes:

Should multiple treatments be available, the best option will be solid yellow, and the rest being on a scale, with the yellow being replaced by green.

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