Chapter 133: Adrenaline Rush

107 7 20
                                        

Two armored men from a strange cult living in an authentic-looking medieval castle kept up to date with fresh period-accurate fabrics have fallen into a river after trying to capture Zuzia with a net.

Zuzia was just minding her own business on a backpacking trip through the wilderness when she suddenly found herself in a dungeon of a bunch of strange cosplaying kidnappers. She has no idea what their motivations are, why they wanted her, or even where she is, as she can't understand their language at all. She doesn't even know what language it is.

Now, those two 'knights' that fell into the water are at risk of drowning, and Zuzia feels a little guilty, since she doesn't want to kill anyone, but she wants to escape.

She could probably leave them and get over it pretty quickly after the fact, especially if she doesn't actually see them drown, but the fact that she knows they don't stand much of a chance is what is nagging at her.

The water is filled with foul excrement and other waste, her kidnappers are still trying to capture her and imprison her, and the only reason these two fell in was because they wouldn't let go of the net they tried to capture Zuzia with. Her adrenaline is clearly pumping hard, and the materials around her are cheap, since she has been pulling metal bars apart and snapping ropes that she can only rationalize as being movie props.

And, if the armor on the 'soldiers' is as cheap as the metal of the portcullis, she may be able to at least give the men a chance.

She takes a deep breath and dives back down into the water, finding one of the soldiers already climbing up the portcullis on his own.

Good. I can leave him alone then.

She swims down to the one still on the bottom, struggling to walk to the portcullis. He's visibly losing steam, meaning he must be out of air.

All I have to do is try, right?

Zuzia grabs his arm and plants her feet, ready to pull with all of her might. The blonde rips his armor off as quickly as she can. It's rather graceless, since she needs to hurry, so she yanks the plates off without regard to the injuries he takes in the process. When she yanks his helmet off, she then pulls him by the arm as she kicks towards the surface, hoping he takes the hint.

Since she ascends rather easily, she feels relief. Her own breath is about to expire, and the surface is still a meter or so away.

As soon as she breaks the top of the water, she gasps in a breath, tugging the knight up to the water as she treads with her feet. He still feels like dead weight, but at least she was able to get him to the surface. She swims to the portcullis as he coughs, spitting up water and wheezing.

Once they're both hooked on, she notices the other knight isn't at the surface yet. She takes a breath, diving to find him dangling semi-lifelessly from the metal bars.

She grabs his collar and keeps her feet on the bars, pulling him to the surface as well. He coughs up some amount of water, gasping for breath as well.

Relieved that she won't be responsible for manslaughter, Zuzia moves towards the escape hole she made.

Or, she would, if an iron grip didn't halt her. She looks back at the second knight she just saved, who seems to have the presence of mind enough to grip her bicep.

REALLY!? After I just saved your life!?

She shouts in Polish, "Let go of me! Stop!"

The backpacker can't call out for help, since everyone around seems to be a member of this strange cosplaying cult.

No matter how much she flails her bicep to try to free herself, he keeps hold of her. "Let... go! I said let go! I won't warn you again!"

She tries to pull away, and she feels his grip slip. Just a little more...

Trapped in Another World With No MagicWhere stories live. Discover now