The Eye of Eden (1) - Chapter 1

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A new dawn. A new morning. A new letter sent to the Isle of Dawn with the address of the Passage Stone. They came as fast as a snake when it moves in a jungle. Sentinekka looks at the Eden door, while she slowly opens it with her Light. She slept in the grey area of the Vault, despite all of the scary thunders she heard during the night. She's now ready.

The door leads her to a gate. There aren't people there. The gate is big and looks powerful, and there are five light blue crystals that need to be turned on with fire. They have a shiny and golden outline that reminds her of an ancient metal.

Blue and golden? Aren't these Ojtaro's symbolic colors? Not his favorite ones, since he actually likes the black the most - how surprising for a guy like him, huh -.

Sentinekka stares at the mechanism and, after some time, she reaches it and turns it on. It takes a while, maybe two or three minutes, because every lantern always loses its light in not much time.

Finally, the doors swing open heavily, as if something was holding them back.

She doesn't walk to them at first. There is a Map Shrine that she'd love to see. A Map Shrine creates a map of a realm inside your head, so you can remember that place and how to reach it. The Elders created it. Well... Lamed did, not every Elder. It was a Lamed's idea. She created the Map Shrines and putted them in every place of the Kingdom, the Eye of Eden included. She did it when the Darkness started to come towards them, knowing that the Children were capable of fixing their mistakes. Even thought the Children never did it. They aren't still strong enough to take the whole Light of the past back, no matter how many Guides, Spirits, Creatures and Children take a role in that mission.

The Map Shrine shows the place she's in: the gate of the Eden and what's after it, a road as long as the unknown can be. Was the Eden a kind of Valley too? It has mountains, maybe it was a plain or something similar to that. Then, there is a temple near the mountains. It looks like an entrance to the real realm, to the dangers of it.

Sentinekka walks to the Eden door, which has the sculpture of every Elder's face scattered on its surface, except Daleth. The isle Elder is not there. The faces are made of stone as the door, and their eyes are shining now that the entrance is open.

Here she goes. She enters the realm that people always feared with all of their heart. She's a little bit anxious. Lamed told her the risks of that place, but she won't give up easily. Fear won't stop her journey until she'll be gone because of it.

The area she sees is the first stage, the easiest one. Stones are falling while following a cycle of at least five or six seconds.

She puts up a ponytail to keep her white hair from obstructing her vision during the journey. It happens a lot of times, so she started to tie up her hair when she goes in dangerous places like the Wastelands and its areas.

The wind is strong, almost too strong for a Child. It pushes her back when she walk, but a such stupid thing won't make her go away. There must be a trick to avoid the wind. If there isn't any, she'll continue anyways. 

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