The Vault of Knowledge - Chapter 1

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The corridors of the Vault never looked that long and strange, but they're always the same. The excitement of reaching the last floor is getting stronger: she still can't believe about what her young brain discovered. Must Love itself be loved? The answer is easy for her heart: obviously yes!

Sentinekka crosses the way to get to the elevator, which will take her to the Elder and, after that, to the last realm: the Eye of Eden, the capital that was supposed to be ruled by a King who only got corrupted and that, now, must be saved by a fourteen years old girl.

The first floor is not too much empty: there are three Children that are trying to open the four-people door. There's no one else, and they are looking at each other with hopeless eyes, as they're soon going to give up because of the tiredness. Making magical diamonds float for who knows how long isn't easy, and it requires a lot of energy.

The girl reaches them fastly, she smiles at them and helps them. One of them is a Moth. She instantly understands: the other two Children are helping the Moth finding the Spirits, and one of them, the Praying Acolyte, is right behind that door, in an area full of graves of ancestors that couldn't be saved. The Acolyte never went out of there, during the times of the wars. She always stayed near the graves to keep company to her deceased mates.

That Moth already saw the Wastelands, and she's wondering how much he is traumatized in a scale from one to ten.

The door opens after she makes her crystal float and they four diamonds go to their places as they were keys. The Children of Light that she helped thank her with graceful bows, and they enter in the room.

They completely ignore the Spirit of the Thoughtful Director, who is kneeling in a hidden part of the room. He looks like he's waiting to be relived by someone, knowing that he's not going to be a Traveling Spirit yet. It's not his time, for now, but it soon will be. He probably hopes so.

Meanwhile, she reaches the lanterns of the elevator. The three fire containers are already working, while the blue lanterns are turned off. Sentinekka holds out her candle and patiently lights all the lanterns. Each of them creates a blue ray that connects itself to a big crystal that powers the elevator.

Sentinekka sits down and, after a few seconds, she feels the surface moving and reaching the second floor.

The walls around her are representing a constellation, the one of the Isle of Dawn. It symbolizes the scepter of the Elder, Daleth.

She looks at it while wondering if this connects in some particular way the Isle to the Vault. It should, actually. Maybe those constellations were created after the Vault, they were added some time later or... Are they born with the realm? That would be strange, since she doesn't know the details of how the Elders understood what their purpose was.

Maybe they met Megabird some seconds after they were born, and the goddess explained to them everything with Darkness and Aurora.

A sound takes her back to reality: the elevator reached the second floor of the Vault, where the only thing she has to do is to light other lanterns and, maybe, find some people to collaborate with. 

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