**We got a Lore crap ton of Lore from The Tales Of The Smp, and definitely got more questions than answers.*
*I decided to go through the episode again to see if I missed anything and then I remembered the poster for this episode and I spotted so many things.*1. The Maze Mini Poster: I tried to complete the Maze myself on the poster but there I was able to complete it, there is a way out but it has been done a certain way because this is basically like a Jigsaw Movie.
2. The Symbol on the Poster: At First Glance, it looked like some weird fish but then I realised that it was XD, showing that he has a part to play in this episode and he did at the end.
3. The Sand Glass: It gives the Symbol of Time, meaning this episode was going to be done in a time-limit and it was because they had to escape before sun down.
4. The Books: Looking at the books, there is a huge hint towards both the Maze and the importance of a Wither Rose, Labyrinth is a meaning of a never escaping cycle or place and A Wither Rose relates to The Inbetween, so Karl holding onto it was the best thing to do.
5. The Infinity Symbol: Also represents that people are here forever and ever.
6. Mr Cycles's Message: In the poster he's telling Karl to make a choice, either to choose a side or to make him learn that he has to make tough decisions.
7. The Uno Card and Pills: From the Left lower corner, you can see an Uno Card so it adds that this would be a game, and the red and blue pills may Symbolise Mr Cycle is unstable but I have a better reason I'll get to.
8. The Shadow: You can clearly see a shadow on the poster, watching and smiling, it could be a ghost from the previous game but also an idea of someone watching them, like Squid Game.
Mistake: ;-; I accidentally circled that one by the title, ignore it.
9. The Enchanting Table Language: If you look at the top left, you can barely see some writing but if your brighten the image and fiddle with the contrast then you can get those letters and put it a translation app and you'll get this.
. . .
Who's saying that?
=
Red and Blue Pills:
This reminds me of an old test.
Picture this:
You're sitting across the table from someone, they offer you a red and blue pill, you can only take one but one of them is poison and if you choose either blue or red, then the person who offered them will take the one you didn't choose.
But each time someone does this, they always die whether they choose red or blue.
The solution to the problem was the water the victims drank to shallow the pill was poison.
Now: Take that logic to this episode, the poisoned water is the Maze, the Pills are the puzzles and the two people at the table are Mr Cycle and the trapped people.
It means that if they keep thinking of the more simple solution or don't think outside the box, or even work together then they'll end up repeating the cycle without even knowing.
. . .=
(:
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{MCYT} •Mini Stories• <Book 2>
Fanfiction~No One Told Me Books Had A Limit To 200 Chapters.~