What would you do when you have nearly lost your family, your home...everything that you had cherished? You take matters into your own hands and deliver the hand of vengeance on your enemies who dare to threaten everyone's future. Once more, a story...
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Real name: Unknown
Alias: Pyro
Species: Inkling (Longfin inshore squid)
Age: Unknown
Sex: Unknown, though commonly addressed as a man
Date of Birth: Unknown
City of Birth: Unknown
Nationality: Unknown
Height: 5'9"/175.3 cm
Weight: 150 lbs./68 kg
Eye Color: Unknown
Ink Color: Red
Hair Color: Unknown, though assumed to be red
=BIOGRAPHY=
Only two things are known for sure about Pyro: he sets things on fire and he doesn't speak. In fact, only the part about setting things on fire is undisputed. Some believe his occasional rasping wheeze may be an attempt to communicate through a mouth obstructed by a filter and attached to lungs ravaged by constant exposure to his asbestos-lined suit. Either way, he's a fearsome, inscrutable, on-fire Frankenstein of a man--if he even is a man.
=APPEARANCE=
Pyro can be easily identified by the distinctive ensemble he wears, which includes a gas mask, a flame-retardant suit, a grenade sash with three napalm grenades, the Thermal Thruster on his back, fire-resistant gloves, boots, and a signature Bobble Hat to complete the look.
=PERSONALITY & TRAITS=
Pyro imagines that he is in a world dubbed "Pyroland", a childish utopia where his "enemies" are cheerful, chubby cherubs that are always happy. Also, his weapons take on innocent, unsuspecting forms, with Pyro's flamethrower resembling a "rainblower" and the fire axe taking the shape of a giant lollipop. Due to Pyro's delusional behavior, he almost certainly suffers from schizophrenia, a mental illness that makes him fail to realize what is real and what is not.
Pyro also suffers from pyromania as he have a morbid love for playing with fire and burning things with his flamethrower.
Because of Pyro's status as a lunatic and a psycho, some of the mercenaries are creeped out by Pyro. Scout fears his presence, Heavy fears no man except for Pyro, and Spy wonders what is hidden beneath Pyro's mask.
=SKILLS & ABILITIES=
Thanks to Pyro's asbestos-lined suit, he is resistant to afterburn but still susceptible to fire damage. He is tied as the third tankiest mercenary along with Demoman, with both wearing medium armor, and his speed is average, similar to Engineer and Sniper at 12.8 miles per hour (20.5 kilometers per hour). However, due to the limited range of his flamethrowers, Pyro is at a disadvantage in long-range combat and relies on ambushing and taking alternative routes to catch opponents off-guard.